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I worked as a supervisor on the Whitlocks project at Yukfoo Animation. It was a fun and creative project with a unique 2D-shaded look, which made it both challenging and exciting to work on.
I was responsible for creating the shaders in Maya, helping achieve the stylized 2D appearance while keeping the flexibility of 3D animation. This project taught me a lot about non-photorealistic rendering and creative shading techniques and how to manage team



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